About Me
I'm Robin — a 29-year-old software design student with a love for building games. For the past 15 years, I've been developing and modding games, chasing that moment when an idea clicks into something real and playable.
My Passion
I gravitate toward ARPGs and roguelikes — genres that reward experimentation, offer real replayability, and keep surprising you. Most of my work happens in Unity with C#, and I’m always pushing to level up both the technical and creative sides of development.
Why I Do It
My goal is to create games that feel rewarding without being stressful. No hyper-competitive mechanics, no frustration loops — just spaces where players can relax, explore, and lose themselves for a while.
What This Site Is
This portfolio is where I share that journey — the experiments, the finished projects, and everything in between.